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 Cyna Games > News theme: Author's rants
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May 14, 2003
May 14, 2003, 00:00:00
I didn't realize nearly two months have passed since the last update to this page... I didn't even update it for the release of version 19.99 ! Well fear no more, as I'm coming back to work on Kyodai Mahjongg as soon as possible -- probably at the end of the month. I took a complete one-month break in April, to focus my work on my entertainment website (which now has its now domain name, cyna.net). I'm very happy with the beta version of the website. Considering I put a lot of pressure on myself for everything I work on, it's good news. During this month I reviewed a lot of community management systems (phpNuke and such), settled on a very flexible one, learned some PHP, some MySQL, wrote programs to migrate static HTML pages to dynamic pages (database entries), in the end it has absolutely nothing to do with Kyodai Mahjongg itself, but it's been a lot of fun sometimes. As always, if you're interested in Japanese animation and speak French, feel free to visit Cyna.net when it officially opens ! Wink  Fans will also be glad to learn that Kyodai Mahjongg has been nominated again this year at the Shareware Industry Awards. ^_^
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February 1, 2003
February 01, 2003, 00:00:00
Hello... Sorry for being so silent... I'm definitely not lazy about anything... Working hard on my French-speaking Saint Seiya news page (about 160kb of text in less than six weeks Wink), and even harder on KMJ 19.00... I was doing my best to release it on January 31 but ended up postponing it a bit because I'm still having some trouble with the MOD song support. Expect it for this month, though !! February will be the month Wink
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April 20, 2002
April 20, 2002, 00:00:00
Again, I'm really sorry for not updating the website enough... I've had a lot of work this month. I'm not going to explain what I've been doing, nothing interesting for you. There are just other things than Kyodai Mahjongg in my life right now. I'm still working on the game from time to time, though... Lots of things have been added or improved, I'm banging my head on the wall for not having the time to release a final version for you to see...  Yes, I have to tell you : releasing a new version is really not so fun for me. Basically, I have to make sure my English help files and French translations are up to date. Then, I update my installation script. I compile the final project. I upload it on my server. I contact Tucows to ask them to mirror the file. I then have to wait for about a day, until they actually have the file online. Then I have to update my website, send an e-mail to my registered users, contact some other websites to propagate the release information. And then, I anxiously hope that nobody will write to complain about the latest version. And, strangely, that nobody either will write to congratulate, because I will feel compelled to answer... Wink Then, usually after a couple of days, I will realize that I forgot to include an important feature that was supposed to make it into the final version. And I have to start again from scratch... You may have noticed that I tend to release a new version every other month, and a minor update less than two weeks later (sometimes the following day). Then, I get back to my usual work, adding several new things at the same time, and I have to wait for another couple of months before I'm convinced there are enough additions to make a new version worthwhile... I would release a new version every week if it wasn't so hard to go through the update process.  Which explains the gap between the new versions in these last months... Sometimes I really need to take a break. But I never can rest for more than two weeks without having everyone coming to ask what I'm up to... Wink  My silence is also, somehow, proof that Kyodai Mahjongg has reached a state of completion that I never thought I'd achieve before. In short, everything in Kyodai Mahjongg is fine, I could even consider it a finished product and start another project instead. But this is not the case, in my opinion -- I still have things to do with it. It's just that the longer I work on the game, the harder the goals I assign to myself. Did anyone see the last episode of Quantum Leap ? Ah, what a good show this was. I sometimes feel like I now have the opportunity to choose my own "leaps", and that I'm therefore going to make sure these are useful leaps. I mean, noticeable features. Things I can be proud of. Things that will make everyone go, "I never thought that game could become even better, but you did it !". Reaching the top is tough to achieve. So I need time. I need to think. I need to choose my directions. I need to discover, by myself, what Kyodai Mahjongg needs right now, in order to mature, to become something better than it should have been.  Speaking about completion, I wanted to add something. Several months ago, I was dying to upgrade to DirectX 7.0, but I'd been really disappointed by how much people had rejected my first attempt at it (Kyodai 15.00). Crashes everywhere except on my machine. But the initial beta process for version 18.00 was really exciting for me. I had the feeling that I had done things better than previously, and that this time, it just wouldn't crash anymore... And I think I managed to do this indeed. We're still getting some technical support e-mail here, but it's nowhere as abundant as it used to be last year. Maybe people simply upgraded their machines to something that can actually show some good 3D. I don't know. What I know, is that I've fixed all the 3D problems I managed to reproduce. And I'm so happy with that. It gives me some confidence for the future...  Now, wasn't that a long update... Eh eh, it should make up for my recent silence ! Add to this the new website design I've made in a few minutes earlier today... I hope you like it. I like changing things, from time to time.  Speaking of change, my friend Miguel Samiez, whom you all know of course (if you don't, check out the Original Soundtrack page), paid me a visit 3 weeks ago... He used to live near my place (North of France), but now he has moved to Switzerland (which made me a bit jealous, eheh). But from time to time he shows up to say hello Smile... This time he made me listen to his new works. There are so many songs he's working on, it's pretty impressive. Not only that, but any single song he made me listen to, is easily ten times better than everything he did in the past. Simply put, he's now a real professional, and my feeling that he was going to become a great composer, is even stronger now. If you like his first album, you're going to enjoy the new one so much. I can't wait for the official release. Plus, he's going to give me a few of his songs to include in future versions of Kyodai Mahjongg, of course !  Now, if you'll let me rest for some time until the next update (which hopefully will be posted along with the next version of Kyodai Mahjongg !), I think I'll just sit on a more comfortable chair and start reading another French independent comic book... Yes, I've become a big fan of these lately (especially books from L'Association). You can partly blame them for my being so lazy... Wink  Good night Smile
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October 16, 2001
October 16, 2001, 00:00:00
Just a quick note to ask you to stop writing me about the fleas... I already got rid of them last year, I learned my lessons, this year we were quick to fix the problem, seems like everything's okay, and no, I don't need any products for now, thank you Wink  On the Kyodai side, I'm sort-of playing with high polygon counts to view realistic tiles with round edges. It works nicely enough to be fun, but it would require too many changes to the core of my program, so I'll drop the idea for now... Although I'm leaving the door open because it definitely looks nice. I guess I'll have to think about it in the next couple of years, when enough video cards have the power to show millions of polygons on screen... Wink
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October 11, 2001
October 11, 2001, 00:00:00
The flea invasion is back. Or was back. I'm not sure. My girlfriend and I struggled for three days to clean the house completely and use several foggers everywhere. Foggers are the only things that seem to work with fleas, from my experience (it's what allowed us to exterminate them last year), so we jumped immediately to these. Instead of 50 flea pimples I had only 4, and hopefully there won't be anymore... But I'm still quite scared because these things have a tendency to come back a couple of weeks later and then you have to do everything again from scratch. This year, I have no idea why and how the fleas came in -- we never let our cat go outside (poor cat !)...  Oh, and yes, before that, we spent the week-end in Paris and went to a Goran Bregovic concert. It was magical. Maybe you know him, he scored three of Emir Kusturica's movies, including his masterpiece, Underground (one of my all-time favorites).  And if you don't care about my personal life, I'm still working on Kyodai, yes. I spent a lot of time studying texture format manipulation techniques, and finally figured out a way to fix the "invisible scores" bug. I still have to fine-tune a few things, and I'll probably have a new version ready for download later this month. See ya !
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