Cyna Games Forum » New release: Kyodai Mahjongg 15.21
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Author Topic: New release: Kyodai Mahjongg 15.21  (Read 6046 times)
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Grumpy Creator
Mahjongg Emperor
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Age 43
From Paris, France
Posts: 4418

Full geek, semi-retired.

« on: November 24, 2000, 00:00:00 »

  • [Language] Updated translations : Polish and Slovenian.
  • [Cool] Even more performance improvements... On my video card, it represents a 10% jump in 16-bit mode and a 20% jump in 32-bit mode. Can I do even better now...?
  • [Cool] Added "Classic", "Nucleus", "Fuzzy" and "Union" tile-removal animations to the 3D mode. Oh, yes, that means all of the 2D animations... Smile
  • [Cool] Improved animation smoothness in Clicks.
  • [Fix] Switched back to the DirectX 6.1 engine, because of problems with older Voodoo cards. I decided to drop the Cube Mapping feature which was a DX7 specific. The performance should remain much higher than in v14.00 though, and most likely higher than v15.00 too (probably depends on your video card drivers).
  • [Fix] Fixed (again !) the crash problem with the Light version of Kyodai 14.00 and 15.00, due to a personal oversight. Sorry, this won't happen again !
  • [Fix] Fixed opaque particle problems on some video cards.
  • [Fix] Fixed board position problems when using oversized tilesets.
  • [Fix] Fixed deformed Background Cube walls on some video cards.

My dearest friend if you don't mind, I'd like to join you by your side...
Where we can gaze into the stars... And sit together, now and forever,
For it is plain as anyone can see... We're simply meant to be.
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