Hi there. Today, Kyodai was selected as
Game of the Week on the Matrox 3D Gaming page. I believe this is the first time Kyodai is ever mentioned on a major company's website, apart from the companies specialized in software libraries. Plus, their G400 card is so cool (except for OpenGL, but well I switched to DirectX, remember ?
)... I'm currently trying to finish Beta 6 for next week. It will hopefully have fullscreen support. I was able to play in fullscreen today, so Voodoo owners may start to be happy again...
Also, I've speeded up the resizing process, avoiding reloading textures when I don't need it. I've been reported that Kyodai has a minor problem under Windows 2000, if you're using a G400 card : the bump mapping feature won't work and will generate an access violation. I'm not sure if it's my fault or the drivers' fault. Anyway. Apart from that, I'm glad to see there are so few bug reports ! It's a hard work to make sure I'm not adding more bugs when adding features, because DirectX is still a hard library to master. Phew !